5 color mana base edh. ©Wizards of the Coast LLC.


5 color mana base edh As stated by a few others the mana base is THE MOST important thing to focus on in a 5 colour deck and honestly to save you some trouble the recently released painbow precon has a pretty solid mana base for 5 colours. And in general, the cheaper the mana base, the more you want to make it a green dominant 5 color deck. Previously I did a bit of a deep dive into power levels and how the 8 by 8 EDH System helps So I am building a Jodah deck, with the main goal of getting my large creatures out quickly, and this is my first 5 color mana base and I don’t have tons of deck building experience. depending on budget there is a lot of 5 color lands you can put in, if your willing to spend on fetchlands you can also save a few bucks on 5 color lands like a mana Confluence, city of brass or reflecting pool or rocks that tap for any color even though they will most likley be a 3 drop instead of 2, using myr your gonna ramp pretty easily anyway 5 Color Mana base in 2024 . While budget 5-color decks are possible, they just do not hold a candle to a properly constructed one. I have a budget version of a 5 color manabase that I'm operating on at the moment for my 5 color EDH deck. 18 with lands and 2. Please use these as an outline or inspiration, every 5 color land base should ultimately be tailored to match its own EDH deck. Instead of having lands that tap for multiple colors, I'm playing multiple cards that make my lands tap for any color of mana. Arcane signet might still be a bit out of your price, but [[Felwar Stone]] should be cheap. So if you guys have any tips for the mana base that would be really helpful. With five color decks my go to is always looking at which win conditions I want to use and how high my budget is. Posted by u/[Deleted Account] - 35 votes and 30 comments # ÿ Q]ü!D öaeDÒY{4R Îß_ Æî€X¶ãz¾ÿ|qöÿß™÷ñïhß éæD±“ ‚³j. Feb 20, 2018 · Welcome back Wallet Warriors! Today we’re going somewhere over the rainbow because we’re building a 5 color mana base on a budget! Needing all 5 colors always feels like a big ask since traditionally the best mana bases consist of the Onslaught and Zendikar fetch lands such as Scalding Tarn combined with either the Rav I have two 5 color mana bases that are relatively budget and run pretty smoothly. The Baulder's Gate set gave us some amazing Gates including Gond gate which can make all of your gates enter play untapped. If you know cards that would go really well with my strategy than please also share those. 180 - 0 Rares. Iv done 5c before with the most expensive lands being shocks and been fine. Nice article! I noticed you didn't mention [[Tendo Ice Bridge]] which is only about $2 and does about as much work as [[Aether Hub]]. [[Star Compass]] works but you'll need a healthy amount of basics. So that tells me I need the majority of my mana base to tap for green and white, and I am probably good to have my red-producing lands be at a minimum. You rarely need all 10 shocks but yea you want max fetch max duals and probly 6-10 shocks based on color skew. Creatures like Mulldrifter (62% of decks) and Shriekmaw (57% of decks) can be cast for the evoke cost just to be cycled back through with Horde of Notions 's ability while Nevermaker (19% of decks) and Slithermuse (33% of decks) could possibly cause second Any 1 mana dork that produces off color is a must and then Bloom Tender is really solid. Rarity (main - side) 7 - 0 Mythic Rares. I'm new to cEDH, and I know that I enjoy playing 5-color decks. This is your complete guide to building a commander mana base!Use our Tcgplayer affiliate link to buy cards:http://bit. These lands tap for colorless, or one of two colors if you pay one life. But to those jumping to downvote: yes I realize they are the best fixing, but this thread is about a 5-color mana base in the context of budget. I know that the kaldheim snow dual commons are good due to land type, but struggles to understand why they are good since most budget ramps like cultivate pulls out basics only. by Megalomania. [[Dockside Extortionist]] is expensive for good reason. Some good options I like are: The Lairs from Planeshift are awesome, tapping for three colors and coming in Hey guys. And if you can't afford it, I honestly recommend trying for a different deck. [[Chromatic Lantern]] is also really nice in 5 color decks. For better context, the list can be seen here: I pulled together all my fetches and shocks (don’t have dual lands) to make a mana base for najeela. Only 5 always-enters-tapped lands, with a few more check lands and one BFZ tango land. Eventually I got tired of it, and so I pulled out my mana base for other decks and replaced it with a much more budget friendly dual land base, check lands gates and basics basically. The new deck is slower because I dropped a few mana dorks, so it can't cast the commander on Turn 3. 4) and im struggling with the mana base. I've stayed away of 5 color because of the land base, thinking it's expensive. In my playgroup tho, one [[rupture spire]] is not going to set you irrevocably behind. 45 - 0 Uncommons. The biggest trick is just figuring out how your colors actually balance. Jun 12, 2020 · For those looking to build a five-color (5C) Commander deck on a budget, the hardest part of the brewing process is often the manabase. #magicthegathering #commander #commandzone #mtg #tcg #decktech #alphainvestments #mtgfinance #mtgdeckbuildingIn this video I go over a great mana base for 5 Apr 26, 2016 · Tolarian Community College now offers videos in builds every type of EDH / Commander mana base for Magic: The Gathering decks!How To Build a 1 Color Mana Bas Hello everybody! So I'm currently working on my second five color EDH deck with [[Cromat]] at the helm, and I'm wondering how I'd make the mana base a bit more friendly to my wallet. Three Visits, Farseek, Into the North, Nature's Lore and on the top end Skyshroud Claim are awesome ramp effects. 2016-04-26 - Tolarian Community College - How To Build a 5 Color EDH / Commander Mana Base for Magic: The Gathering Other suggestions Do an EDHrec or TappedOut search for five colour decks with price limit to get a sense of what people have done in the past. Although, in the case where I need a 5th mana to cast my commander, these would do it while the tricycle lands would not. Option B: Fetch Lands, and fetchable triomes, and fetchable pain lands Hey guys, ive got a very simple question: how does somebody build a very budget 5 color mana base for a EDH deck? I'm currently trying to assemble a budget Ur-Dragon deck for a low powered environment (average casting cost 4. my white deck has 7 tap lands and 4 colorless lands. Welcome to our comprehensive guide on building the best five-color (5C) manabase for your Commander deck, all under $25! Are you passionate about Magic: The Jul 19, 2017 · 5 Color EDH Mana Base. 5 basic lands, one of each. You really want to get all 10 fetches and shocks total. £‘ý Q]ü!D öaeDNZ= ) çï/ cw@,Ûq=ß %Îþ ŸÍJî© Ý×Ç d cät| 3 0 B ] Õ–Žä r·¦»…qdU½Ýê¯ ÿ ߦý ~¾î¨™Ú~Á;˜-ÐCÈÚÉ i_'/ #K²­D– Ifiáÿ7ÕÞžÒ ¹âqå¢Ì¥$Ç\º¨ì¢»÷½W¼™A1 ˜ P Åb°E½0 ¥ ‚Ò2HkFûƒÔÒ )ó Jv É HÉ Ü]çPºŒ ˆ±t™Zþ­ Rí¢t風\”[µþÿ÷–%ß]§ˆÍŒÈ¦L ° ¨ ª« Tu7 ˆ J-Ð’æ¾ûî{ÿ×ïªVš My budget 5 color tribal manabase is the following: All 10 Shocklands All 5 Khans Fetchlands All 10 Painlands All 10 Gates + Maze's End Cavern of Souls City of Brass Command Tower Sliver Hive/Ally Encampment/Any other 5-color land Unfortunately, to make a good 5-color manabase, you need to make some sort of investment. 5 color, and I was lazy with the mana base. There are plenty of decent 5-color lands - forbidden orchard, command tower, and cavern of souls being my favorites (and the only 3 I run in my current 5-color deck). Some of the gold lands are also really cheap. City of Brass would be a good addition, but overall the mana base is good. As stated, Coalition Victory is banned in EDH, so it really would be an out of the blue win. I built my first 5C deck a month or so ago, and even though I have all the fetches and shocks, and most of the duals, I just didn't want to keep moving them out of the decks they are already in to play this one, or to play with 30 proxies in just my land base. I’m building my first 5-color commander deck and could use some help with the mana base. With the spoiler of the completion of the Triome set in Streets of New Capenna, I would like to hear everyone's opinion on whether including them would be worth it in a 5-c deck. Chump change! 2016-04-26 - Tolarian Community College - How To Build a 5 Color EDH / Commander Mana Base for Magic: The Gathering Other suggestions Do an EDHrec or TappedOut search for five colour decks with price limit to get a sense of what people have done in the past. I will be building one myself. niche utility lands are cool, but casting your spells is more important. I was thinking that these have pretty big downsides and I feel like the mana base is super strong already without them. Portions of the materials used are property of Wizards of the Coast. Honestly you dont need to run a bajillion duals and triomes in a 5 color mana base. I've got a deck like this on the back burner, except I'm getting Very Greedy by having almost the entire mana base be basic lands. This isn't perfect, but it gives a solid base. I have 14 x 5-Color EDH decks and their mana bases (lands) run anywhere from under $4 (26/35 lands are basics (deck has a ton of mana dorks though)) to > $500 (5/35 lands are basics (4 island, 1 I also use Sylvan Caryatid and Birds of Paradise in each for mana dorks and all the standard mana rocks such as Sol Ring, Grim Monolith, Chromatic Lantern, Lotus Bloom, etc. (Birds of Paradise, Alloy Myr, Ceta Disciple, Deathrite Shaman, Gemhide Sliver, Joiner Adept Manaweft Sliver, Neera Disciple, etc. The basics work well with the always reliable [[Cultivate]] and [[Kodama's Reach]] too, which are ramp and color fixing. I'm wanting to build a 5-color deck that is not landfall/lands matter and not competitive at all. Discussion So after seeing the Ezio legendary card I’ve decided to get back into edh and build that deck. Jul 27, 2017 · Scanning the top EDHREC picks, I am definitely a fan of the abilities that trigger when a creature enters or leaves the battlefield. And if you're willing to spend the money you can have a very effective mana base and barely notice the added color requirements. We intend to update this guide when new cards or reprints appear please don’t hesitate hit us up if you have question or feedback. That's your start for a 5-color manabase. The perfect 5 color mana base and all it will cost you is about 2K. It works fairly well! Oct 12, 2017 · Obviously a 5 color mana base is tricky, and the original mana base that came in the deck was sketchy at best. That's not to say they aren't ever included, but it's much more important to get your colors. Sep 25, 2022 · This guide sets three base templates with some of the best lands for 5 color EDH decks. These can easily help you get the colors you lack. Every variation of [[rampant growth]] [[kodamas reach]] [[farhaven elf]] [[cultivate]] [[natures lore]] etc. Because 5 color decks require the best color fixing, synergy lands are not a focus of these mana bases. She also makes infinite mana combos fairly easy to assemble. May 30, 2022 · 5-color Mana Base. As for mana ramp/rocks you want to limit how many you play. I run cultivate, harrow, kodamas reach, exploding veggies, and Fertilid. Gates + basic land suite + mana rocks for your most important colors. Depending in the deck you might want 5-12 basics and if your heavy in say U/B you'd start adding some sunken ruins and drowned catacomb and if you run BB or BBB cards urborg. Tomer guides you through the best way to build a five-color mana base in Commander, regardless of you Hi there! I've been playing a 5-color deck for a little while now, and I'm wondering if there are any better options for a mana base. [[City of Brass]] can be picked up pretty cheaply, [[Mana Confluence]] is a bit more pricey but still doable, and better. I'm not looking for help with the rest of the cards, only for exchanging land cards. EDHREC is unofficial Fan Content permitted under the Fan Content Policy. Esika allows you to run a lot of basics with a high focus on early dorks and a mainly green mana base, which makes the deck a lot cheaper in terms of $$$. A popular misconception is that all 10 fetchlands and 10 shocklands are the bare minimum requirements to start building a 5C manabase and many people get discouraged at the idea of spending hundreds of dollars to just get started at building a 5C deck. You don't need to run fetch lands for a 4 color manabase if you're not playing competitively! There's tons of great options! [[Exotic Orchard]] and [[Forbidden Orchard]] are both (essentially) 5 color lands with little drawback. This tool calculates the minimum required color sources that you need in order to cast your spells on curve, with around 90% certainty. Then I go city-forbidden orchard-mana confluence-exotic orchard-fabled passage-path-command tower-prismatic vista There’s 23. When I had a 5 color deck I ran around 8 basic forests and only o So I started playing magic a few months ago and bought the draconic domination pre-con deck. Uƒö± ©¨7 ØØË V)š$´Ò‚à•5›ð”ÓÁ »»ì5µû,KîN Zê› w#Û£ m Ôœ;CCºB‘øzdÄ’Ò)8¤p•Ï‘ÃÕCRœ > Notably, I don’t have Mana Confluence, City of brass, or Plaza of Heroes. Music: Animal Beast - Sef I built a 99% rare-less, 5-color EDH deck a few months back and the mana base worked beautifully. Commander (EDH) forum Posted on May 30, 2022, 6:25 a. ) Feb 11, 2019 · Also worth mentioning here is Crystal Quarry which filters 5 mana into one of each color for $6. But this doesn't really matter: Both would be creature based decks. As such, while I do plan on running a fairly expensive land package (shocks, checks, triomes, Battlebond lands), I also can't help but wonder about the ability of running the 10 Signets, Arcane Signet, and Sol Ring as my artifact ramp base. 75 which turns 5 mana into 5 mana of any color combination you want. I was wondering what is a decent mana land base on a budget. Because your commander is 5 mana, even the 3 cost mana rocks are okay for budget. 96 without lands. It was extremely slow, almost all coming into play tapped, but it still worked. Nov 28, 2014 · I've been finding recently that it's surprisingly easy to go without fetches + duals/shocks, even in 5-color. As it currently stands, my mana base consists of the 5 dual color battle lands as well as the set of 10 scry temples. But personally I've always struggled with building a decent 5 color deck (4 color was a stretch but I got it working). My strategy is to focus on two to three primary colors (one of which being green) while leaving the other two as splash colors. May 21, 2023 · 8 by 8 EDH - How to build a great Mana-Base!The 8 by 8 EDH System is a strategy first approach to EDH deck building that aims to build fun and reliable decks. In the same vein, [[Crumbling Vestige]] technically comes into play tapped but gives you a mana of any color right away (about as good as tapping it the turn it comes in for a colored mana). Since Ramos is fairly mana expensive at 6, I run [[Kodama's Reach]] and [[Cultivate]] even though I normally consider them too slow - they are also good sources of color fixing. I'm able to get Najeela out turn 3 consistently, which is perfect for where I'd like to be. After experimenting, the ONLY way it works is leaning heavily into green and running all the cheap green ramp you can find. Jul 21, 2021 · These are some of the cheapest duals with land types that do a little more than come into play tapped and tap for double mana. Perfect mardu mana base. 75 and Cascading Cataracts for $4. I've tried making 2 5 color decks and both times the mana base sucks, I never have the mana needed when I need it so I'm asking how does one make a 5 color mana base Btw format is commander and there is no budget In 5 colors with all options, I think the best ramp is 5 color sources like [[Arcane Signet]], then land ramp. by madsurfr728. Really solid and consistent. Option A and my original plan: Have every non cycling triome, heath gain land, and fast land. It's based on color need though, but 4-5 color often wants color consistency more than ramp if forced to choose. The median mana value of your main deck is 0 with lands and 3 without lands. I’ve been out of magic for Is there a written guide somewhere that is up-to-date for a budget 5c mana base? Been looking into Jodah recently. Do you guys follow a template/guide of sorts on mana base? If so, i’d appreciate sone insights. The mana base for both decks is the Vivid cycle, the taps for anything lands, the Ravnica Bounce lands, some basics, two mana rocks, a few mana dorks, and an [[Expedition Map]]. I know its not what your asking but if the mana base is slow due to not having them it causes more issues than the 5 colors is worth i would never run 5 color without fetchlands. The current standard for "reasonably priced" mana bases is 10 fetches, 10 shocks, 5 any-color lands, 5 basics, 5 "tech" lands, with 12 ramp pieces. -´Ë¶ ´´õõ0Š}ì É+É„ÔñÿþR¿ ÿ|ݪy &f7à%v ã¬m¶ÆN;}™Œ ( ‰HÂK _ojŸ¹9çåYŠ. For example, I have a White Red Green Hazezon Shaper of Sands deck. Also The World Tree is a fantastic piece of tech. look at your deck and see what percentage of each color you have in the mana cost of your cards. That’s half your mana base. So i'm building a [[Jodah, Archmage Eternal]] deck and am going on the budget side which has caused a problem because 5 color mana bases are usually pretty pricey. If you run more green sources with green ramp you can fix while you ramp. Cyclers (onslaught ones) are good if you plan to use LFTL/crucible, otherwise I'd avoid them. Hello, I was wondering if I could get some help optimizing a three color mana base for my prossh deck? My mana base is as follows: All three shocks All three bondlands All three fastlands All three slowlands (y'know the new ones from MH and CV) My main fetch (I don't run off color fetches) Mana Dorks (creatures) counts as: 1/2 colored mana source; Mana Rocks (artifacts) counts as: 3/4 colored mana source; Explanation. 5 lands that can produce more than 3 colors (4 penta and 1 prismatic vista) 20 lands that can produce ; 20 lands that can produce ; 15 lands that can produce ; 14 lands that EDHREC is unofficial Fan Content permitted under the Fan Content Policy. I have a 5 color Horde of Notions deck with a budget mana base. . I'm not certain which 5-color deck I want to build just yet, but I figured I might as well start picking up some of the staples that I'll need to build one. 8 Shock Lands (minus Breeding Pool and Sacred Foundry), 8 check lands (minus Isolated Chapel and Drowned Catacomb) Which would you guys start with? I've preorder the new eldrazi incursion precon and it would be my first 5 color deck ever. Lands that only tap for one color can really hurt 5 color decks if drawn at the wrong time. Determine which colors you will want the most/earliest access to. mana rocks are one of the best ways to ramp in non-green decks and many of them tap for colorless. But one direction to go is lean into green, add ramp (Kodamas Reach, Cultivate, Explosive Veg, etc) to fix your mana base allowing you to run more basics which opens up Evolving Wilds, Terramorphic Expanse and Ash Barrens. It is huge in having color access. ly/NitpickingNerdsTCGThe Nitpicking Ne I'm looking to choose a mana base for my five color edh deck and am between these two options: Option One. Rupture Spire, Gateway Plaza, Evolving Wilds, Terramorphic Expanse. 5 color mana base Commander / EDH This deck is not Commander / EDH legal. All 10 shock lands + the 5 slow fetch lands Option Two. I play 36 in my Ur Dragon. 2 Plains; 2 Mountain; 2 Forest; 2 Island; 2 Swamp; 1 Rupture Spire; 1 Terramorphic Expanse ; 1 Evolving Wilds; 1 Terminal Moraine; 1 Akoum Refuge; 1 Greypelt Refuge; 1 Oct 17, 2024 · Aim for at least 38 lands, for a 5-color Commander deck, the optimal mana base will probably require 10x fetch lands (like Marsh Flats), 10x shock lands (like Godless Shrine), 10x bond lands (Bountiful Promenade), a handful of the best 5-color lands, and a few Triomes (like Jetmir's Garden). Arcane Signet and Fellwar Stone are both super worth it though. EDIT EDIT: For even more clarity, the total number of mana pips has nothing to do with how many sources for that color you need. It has about 40 Geen Mana symbols, 30 White Mana Symbols, and 10 red mana symbols all together. I think a lot of what lands you pick will depend on how color heavy your cards are, or how much you tend to need all 5 colors. And you can always play 8 or 9 shocks for one or two more specific or utility lands for your deck. Try to keep the number of basics as low as possible. Also 5 color commanders often suffer from too good to be fun syndrome, although that's subjective. Whenever I make a 5 color deck, I will make it slightly green heavy then run some mana dorks. At 4-5 color the dorks that produce on [G] can be considered swappable with 2 mana colored artifact ramp or land fetch late Nature's Lore. In my opinion, the reason why the mana base is usually "just one turn behind" a true 10 dual/shock/fetch mana base is because you can acquire all the colors thank to the land type. it depends on how color intensive the deck is, but in general i don't think mono-colored decks should run more than 3-4 colorless lands. I wanted to make a 5 Color EDH with either Horde of Notions or Sliver Overlord. The mana production pie is skewed toward and as they are usually the most important color to hit early on. Since then, I've been running the deck using scion of the ur dragon as the commander, however, I'm struggling with my mana generation. I want to hear everyone's best suggestions for budget land choices in EDH, considering as most people don't have money to spend on the Fetches & Duals that they dream of. If I'm not using fetches I'm not playing 5 color lol. Pain Lands. Not approved/endorsed by Wizards. for mana acceleration and fixing, (and possibly ) for permission. List of optimal 2- 3- 4- and 5-color mana base templates for quick reference and easy copy-paste to start building … Build your perfect mana base! Commander. Jodah's color [&hellip;] My budget mana base for my first 5 colour deck was: 10 Tri Lands 10 Pain Lands 5 Vivid Lands 1 of each Basic A few 5 colour bad lands. Generally 5 color decks arent split evenly color pie wise, so generally i just favor removal spells from whatever color im most likely to have extra of. Today we're talking the best way to fix our mana in a five color commander deck! WUBRG ramp can be a challenge to build on a budget. For my first five color EDH deck, dragon tribal with [[Scion of the Ur-Dragon]] at the helm, I have a pretty decent, although expensive, mana base. I run a [[Horde of Notions]] elemental EDH man lemme tell you, there no tribe with more goddamned triple mana symbols than elementals. Don't forget to add in artifact ramps. This deck's total mana value is 77. Or a painland, etc etc. With no particular color lean or tribal affinity in the mana base: 1 commander tower 1 city of brass 1 mana confluence 10 ABUR duals (substitute shock lands) 10 fetch lands (substitute any check-type land) 5 triomes 5 basic lands 4 utility lands (substitute horizons) Obviously this is not budget, but it's how I'd do it. In my 5 color I run all 5 New Capenna tri lands, 5 dual lands (the kind that come in untapped unless you have two basic lands in play), 5 fetch lands (budget ones like bad river, etc from mirage) + krosan verge, 6 or 7 basics (more Forests than any other color), and a shit ton of ramp and mana fixing spells, especially green ones. 5 color lands like City of Brass, Grand Coliseum, Command Tower and Exotic Orchard. They all work fine, though obviously if you’re doing something like “ultimatum tribal” the first one has the most effective mana base. My other decks are like 2 colored. A good budget option will be the thriving cycle [[Thriving Moor]]. You may have 10 blue cards with 1 blue mana cost each but say 5 green spells that have 3 green mana each so you may want it more weighted towards green than blue even though you might have more blue costs. The system is founded upon a few simple principles that help guide strategy decisions, making deck design and building much quicker and easier. Folks are already staring to brew with him here on EDHREC: . I apologize if this is already an existing thread but I could not find one that matched. Having these lets your check lands come in untapped and can also be cycled in a pinch for more gas plays. Lots of fun. Land is a Magic: The Gathering (MTG) companion tool for the Commander (EDH) format designed to help players in the deck-building process by streamlining the construction of a reliable mana base. I am mainly struggling with making a affordable mana base (50 dollars Max thats only for my mana base). There were a few more that I can’t remember, because running 34 Lands is too few. So what are some cards to help a 5 color mana base that are under 5 dollars? Anything from lands to mana rocks to general cards that could help are appreciated. The biggest cons? That mana base is really expensive. Could be an issue, maybe I will report back. I prioritize land ramp over artifacts, and have a small portion of the mana base devoted to Battle Lands. The above mana base is usually <$50. The mana base has what you're ideally looking for in a 5-color base without ABUR lands. 10 shocks, 10 duals, 10 fetches. EDIT: for clarity, 5 color fixing, and fetches with targets (including off color fetches) are the best fixing, so as much of that as you own would open up some room for basics and utility lands. For 5 color i tend to prefer running 7 or 8 of the pain lands, 4 or 5 of the original trilands, 2 or 3 temples, and 5 or 6 (Excluding the dimir one) filter lands for more budget builds and 20 or so basics + a few battle lands or check lands if im heavier centered in a color where i need 2-4 of it's pips regularly in a turn. Thats asking to be punished by things like [[Blood Moon]] and [[back to basics]]. So how do you build a good mana base fr a 5 The mana base of my Ur-Dragon deck is 10 shocks, 10 fetches, 5 rainbow lands, 9 basics (2 plains, 5 island, 1 swamp, 1 mountain), and 3 utility lands. It's about 3/5 Forests, with I think 11 ramp spells that go get basic lands to fix the mana. I personally live to punish greedy mana bases with some of my decks. You can search for it with cards like exploration map, crop rotation, circuitous route, and explore the underdark and going forward have effe Updated Oct 04, 2024 by Barjack521 using our MTG Deck Builder. So, with 38 lands, what would be the optimal mana base? Since I'm pretty sure that I won't have the quarter of the required lands, could anyone also make a 38-lands budget mana-base? Thank you! Updated Sep 03, 2024 by DirtyBeach using our MTG Deck Builder. Commander Deck Help forum Posted on July 18, 2017, 6:27 p. So far i tried to go with 13 Fetchlands, 5 Battle lands, 4 other lands and 18 The average mana value of your main deck is 1. 5 color decks landbase will make it break the deck. It was great. One of each regular basic, two snow basic for each color and a field of the dead. Tonight I play my Stranger Things hoomans deck for the first time. The problem is, as far as I can tell, there isn't a general consensus on what the "best" 5-color mana base is. I go fetches-shocks-pain-slow-horizonx2-triome-three temples. m. You're also better served playing an adjusted mana base. I was hoping to get suggestions for a good framework for a 5 color commander deck. FYI this is my slowest and cheapest 5-color mana base: the main colors are Jund, but as long as I am able to get my green mana going I can pretty much fix all my colors. 6 other lands to fill out some spots. It allows new players and veterans alike a fast and easy way to access the vast array of the best land cards Well, two actually, but the one with 9 Fingers Keane is color restricted and obvious. Unlike the urdragon precon from ages ago wizards managed to put something viable out right from the get go. That said, I would love to build a 5 color gate deck built around getting to Maze's End, leveraging the availability of 20 gates now in print (including Gateway Plaza) to help make the WinCon viable. That will help a lot. In my 5 color sliver deck, that usually ends up being like black or white. Jul 27, 2017 · Five Color Fantasies Dominaria is here at last, and with it, we dive into a whole new slew of fantastic commanders. My typical 5c mana base is 1 of each basic to use as path/ghost quarter hits, Bondlands, Painlands, then go with whatever utility I need, leaning on ones that produce colored mana (ie [[Bojuka Bog]], [[Sokenzan, Crucible of Defiance]], [[Boseiju Who Endures]] ). ©Wizards of the Coast LLC. Id run at least a couple of each basic land in case things get dicey. Aug 7, 2017 · So with the new commander decks showing up of which at least one is 5 color, 5 color decks are bound to show up at your table in greater frequency. This seems like the best possible mana base for 5 colors spread roughly equally, but of course it's not in any reasonable person's budget for paper. There's a brand new five-color commander on everyone's mind, who just narrowly won the vote from the last Commander Showdown. Check how many of each color you have or the most color intensive costs and adjust accordingly. This eschews fetches and shocks because they are expensive $$$ wise. Building five-color manabases in Commander can be hard. cszbbj llr jawuvvl oey mmwi qiig pjia euq mhbi mfmnf