Eu4 protestant bonuses. Personally I’d switch Protestant and form Prussia.


Eu4 protestant bonuses What needs to happen is that a non-HRE, Protestant member of the Protestant league has a far superior military score (I believe 150% higher) than the current leader and they will take charge. I'd stay Catholic though because justifying your religion by taking just one province is pretty weak. I would say if you want to mess around in HRE politics and are willing to put the effort in to ensure protestant victory in the league wars, go protestant. For catholic imo it is only worth it if you can get plenty cardinals otherwise it takes rather long to acquire the influnce for the bonuses. Better bonuses, you don't need to spend church power maintaining the bonuses, and you can be an elector or the emperor if the Protestants won the war. In terms of modifiers weaker than catholic, protestant, and reformed but it does allow you to get a lot of money from spending your religion point as well as easiest way to get the multiple concubines for one ruler achievement as can kill your consort with the church power. You will lose emperorship but honestly you don't need it you just need to kill poland for the provinces and your good to go. Although I really do think Reformed, Hussite, and even Anglican to a degree need a rework. Even without zeal, the +2 tolerance of heretics and bonus advisor are just really useful effects. currently playing as the netherlands and i was wondering if it was a good idea if i should convert to protestant, ive fully conquered the low countries by 1540 and currently dont have any colonies Personally tho I prefer protestant over Catholic, but catholic's bonuses are higher buffs than what's offered in the protestant Church bonuses. The cardinal system means that certain sized countries have an advantage in getting bonuses--you don't want to be too small, too poor, or too low-dev. It's like being a tech in front wrt dip --> colony growth speed progression. While Reformed's tolerance is nice, I would just take Humanist since it helps with AE and seperatism much better than Reformed does. Once you form Italy, you can safely hold Rome without the big penalties. 5% discipline and +5% morale to navies and armies as the go-to buff, while you can juggle around with third buff, switching when needed, to get some nice bonuses. Reformed has a stronger unrest modifier, has a rare dip rep bonus, has equivalent military bonuses (I actually value 5 morale over 2. War bonus is nice, but I think it's comparable to just being Protestant with Discipline, Morale and Manpower recovery speed. . And as you need 400 diplo to pick a bonus, it isn't that super OP anymore. High development Catholic provinces means your chances of gaining cardinals are good. Diplomacy will be easier and if you convert ASAP you’ll avoid the religious unity disaster. I guess if you like Jan Hus and want to fulfill your Moravian Church fantasy you can do that but there’s not really a big gameplay benefit unless you need to do Personal recommednation is to convert immediately. Protestant bonuses are much better, and the tiny tolerance isn’t enough to compensate, certainly not enough to avoid taking religious or humanist. Protestant is very powerful with recent buffs to their mechanics. Protestant has more but small bonuses, while reformed as big but less bonuses. You can also quickly grab the defender of the faith for the extra missionary. 2. Should I embrace it or stay Catholic? What are the pros/cons of Catholic vs Protestant vs Reformed, keeping Poland's early game vassals and potential political moves in mind? also protestant is not better than catholicism even if you are looking strictly at the bonuses. 0 unless otherwise noted. GetName] faith it falls to us to declare a great Jihad against the foreign crusaders. Protestant gives a mix of +10% tax, +10 Production efficiency (also helps settlers chance a little), -5% dev cost, +15 global settlers and -5% idea cost. Apr 14, 2020 · Europa Universalis 4 Wiki Active Wikis Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3 As Ethiopia you can score 2 Coptic bonuses right off the bat, and 1. Ex: for the 10% discipline bonus of zoroastrian, you have to upgrade the monument in Shirvan, for some muslims bonus, you have to invite an scholar, etc. I should add, that in the same save, the tax bonus from Protestant alone changed my income from 100 to 102. Nov 1, 2015 · 5. It still gives you a good amount of flexibility, but not quite as much as Protestant. But as we all know you need to be Protestant/Reformed to form Prussia, which also makes you ineligible for Emperorship. First, a small correction: Protestant faith has 10% reduced idea cost as opposed to technology cost. Also, Protestant has Improve Relations bonus which is one of two direct counters to Aggressive Expansion, not to be ignored. I think Protestant is best for a Roman empire run. Reformed is 3 big bonuses, but you can only have one active at a time before draining all your fervor. It sounded a no brainer to go Protestant as italy until I heard about a way to be Papal Controller permanently - Reformed is the weakest christian religion IMO. Some franchises and games of note: Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. This makes it kinda necessary to play wide and get those cardinals. You can also take Religious Ideas which makes it really easy. Reformed gives you 10% land morale (and also 10% naval morale, but who gives a shit?), whereas Protestant gives you 5% morale + 2. Protestant bonuses are not as strong as the Catholics but are changeable meaning it is easier to change your playstyle. The league war can still fire if the internal peace reform has passed. For any other, it´s just roleplaying. If protestant becomes the dominant faith Austria loses the empire making them a lot weaker, and all the Catholic electors are removed. Apr 14, 2020 · This page was last edited on 14 April 2020, at 15:01. You get free missionaries from counter reformation. SO - France would probably be better Protestant. Council of Trent will screw up important alliances you have with catholic countries. Protestant - Scales off of monarch power, pick and choose your bonuses Reformed - Fervor is op, if you know how to use it Conclusion, Catholic. Sep 6, 2017 · You get a bonus to diplo reputation, stability, 15% tax increase, man power, legitimacy and a bonus to prestige. The 10% morale buffs were very strong and the trade bonus is also good. Going Protestant makes sense if you’re doing a colonisation game but are a bit late to the party with colonial regions already claimed by other Catholic powers. Doing a Poland campaign, and it's right around the Reformation time. The reason why you'd want to go protestant is if you want to take Rome without a penalty. But for those bonuses you have to sacrifice being Emperor and also lose out on a lot of allies. It’s not the stats themselves, more the adaptation to the meta. I also prefer the bonuses, but I know most ppl will disagree with me on this. Prussian bonuses from gov type are intangibles. Orthodox, you can get plenty of missionaries and bonus conversion speed, your true faith provinces get big bonuses, the icons give far larger bonuses than other religions give and everyone's a heretic of heathen for deus vult. I'm trying to get lion of the North but the bonus that electors get towards their military score seems like too much to overcome. Catholic gives you much better diplomacy. 5% discipline + free bonus of your choosing. Protestant is good for squeezing out your military to the extreme, as Catholic only gives 15% to manpower modifier at times while Protestant is 10%. See full list on eu4. GetName]! This cannot stand; as defender of the [Root. (holy site bonus plus their extra missionary) The 2 military buffs is pretty much the same for both, though Protestant can get an extra 5% morale The reason for going Protestant is not a colonial one. But protestant offers more things than Catholic and you can sorta tailor it to what you want. ; About Europa Universalis 4 Wiki; Mobile view Protestant has its strength in it's flexibility of being able to pick three small bonuses, the three of them together is a lot more powerful than any of Reformed's focuses. If they could stack shock damage received or goods produced or something with a 10% timed bonus that would rocket them up the standings. All I could do was force religion on them and take war reps. It will allow you to get involved in the HRE and possibly become emperor later down the line. The real reason I'd ever consider Reformed to be on par with Protestant is actually due to heretic tolerance, but bonuses aren't that impressive. When do people generally think is the best time to swap? As Brandenburg it is pretty easy to become Emperor because you start out as an elector. com +10% naval and army morale is better than any Protestant combo, if you need the naval bonus as well. Protestant is better if you are after very specific bonuses, namely settler increase, production efficiency or stab cost. You can mix and match bonuses, change them up as Of all european majors, Protestant is IMO only a fully viable choice for England, because of the bonus to development (therefore making its achievement easier). 407 votes, 42 comments. Then comes Catholic, Anglican, Coptic, and finally Reformed. Only the three first countries to convert get a centre, so it pays off to be an early adopter. Title's pretty self-explanatory. Nahautl and Shinto are nuts, surprising no one ever. Christian faiths are the strongest since they allow for personal unions. Where Reformed really shines is when you're playing in Trade Company areas. There are little bonuses for anything and everything you might want to do. Protestant bonuses are easily swappable because 200 CP can be built up as a buffer, while PI accumulates much more slowly, especially if you're using it to bump stab as a republic. As teutonic prussia, you're not colonising and you're not invading Rome, at least not in a normal game. I tend to favor Protestant, but Catho is as strong in most cases, at the very least. The protestant bonus of +10% tax modifier boosted it from 100 to 102. Since you pointed out idea cost, do the math. This is still pretty powerful bonus, as there are very few other ways to reduce the idea cost, and it's typically not very difficult to keep abreast with technological developments if you are in a Christian-following technology group. But tbh, if going protestant is sthg you want do for the fun of it, just go ahead IMO. With cardinals, Catholic is easily the strongest religion in western Christianity (Protestant, Anglican, reformed, Hussite). You want to finish your colonies quicker? Switch to the colonisation bonus. Really my point is that hussites need timed bonuses to compete and it sucks they didn't add them in with the protestant update. I've been dragged into random, unwinnable wars, that also disturb my own ambitions, regularily for ~50 years. Protestant saves more monarch points and helps you expand faster. The modifier bonus were less diverse than Protestant but IMO it feels more substantial and stronger in what it does. Hi, Im playing my First brandenburg -> Prussia campaign And im start to Wonder which religion should i choose when i have the option. 3. If I align with the Pope and get the special bonuses to being the DoF, do I keep the extra bonuses if I later switch to Protestant? before going down that path I got Naples as a PU for free and I have Milan as well so I don't think I need to defy the Pope, but also I am planning on going Protestant in the French Wars of Religion. The other really nice thing is patriarch authority where you can potentially get +2% missionary strength and -3 unrest and 33% extra manpower in orthodox provinces. 6. Proteatant league is usually end up stronger even if their only a few protestant prince's. You intend to unite the HRE. There are situations where prot is better but many others where cath is better and a colonizing portugal is almost always better off as catholic. 107 votes, 34 comments. That said, Reformed is more flexible in what it needs momentarily. Protestant bonuses are very good compared to catholics and when you convert with a center you can covert even without religious ideas if you take defender of the faith. And IMO catholic is the best Christian religion for WC after Orthodox. Protestant is small, varied, and customizable bonuses. You already want to own a lot of development, stick with it. Protestant is pretty good, you get improve relations (which helps reducing AE) and you can get discipline, morale, manpower and unrest reduction from your church aspects. However if you don’t care about Prussia your religion within the empire only really matters in relation to the league war. Some of the flavor events for England are also tied to being Protestant as well. IMO Protestant is usually the best because it's so customizable and flexible. Unless you're a nation like Brandenburg it's simply not worth it to convert unless Protestantism has already spread significantly in your regions. I realize I'm not superstrong yet and the Protestants world isn't very big (especially that Catholics still have big Spain, GB and Austria), so perhaps I rushed it, but if I postponed it until later then I probably wouldn't even need the bonuses, you know, the snowball would be You can go either way, the flexibility with Protestant is that you can switch out the different bonuses depending on what is needed. This means that you can quickly add the discipline bonus to give you the edge in a war, turn on the cheaper idea cost when you’re going through an idea group, or add the missionary strength if you need extra conversion strength etc Orthodox is the best Christian denomination by an order of magnitude. Both Catholic and Protestant can be good for Milan. Settlers: For colonizers this isn't a bad bonus at all since it doesn't observe the taco treaty limitations. Otherwise you’d cripple settler growth and Papal influence gain (due to harmed relations). Jun 25, 2014 · Some tricks to an easier go at changing your countries religion is to take Innovative Ideas for the +25% Religious Unity bonus. Content is available under Attribution-ShareAlike 3. Anglican still misses certain troop quality bonuses of Catholic tho, not to mention it has no crusade effects, so I'd still put Catholic above Anglican. Actual noobish questions don't get downvoted. I still like Catholic, though. Then when you compare it to the Protestant bonuses idk. (Before you got double your rulers bonus when you picked it, now it is only the bonus, so you only get 10% more taxes for example). When do people generally think is the best time to swap? UGH. Can't overstate how much the curia rewards help as Spain with that national idea. However, you really should have waited until Protestantism went into full swing and Protestant Rebels rose up and started force converting provinces before you made the switch, which should be done by the 1530s if you decided against taking religious ideas like I did. Not sure what Protestant would give, though. Bottom line: Reformed is better if you’re planning a heavy blobbing campaign throughout Christian territory and need the tolerance, otherwise Protestant A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. But otherwise, protestant is better. It’s just ducats to reduce gov cap by building buildings. But Catholic should beat both since it got buffed. It has decent and flexible bonuses plus some nice extras like the ability to PU, Tordesillas, and becoming the curia controller (strong if you can get it). Also Catholic is good if u can maintain curia. War is okay, but at the same, Protestant discipline + morale + manpower recovery speed or Catholic manpower recovery speed + crusade target make it comparable. So if you’re going to play tall, it’s great, if you’re going to be doing one steady thing for most of the game, it’s perfect. Catholics get a ton of random little bonuses plus when you are very large with a tiny OPM Paple states you will have a greater than 50% chance to become papal controller eventually. Meaning that he just thinks the bonuses aren't worth the 500 ducats (as shown in his post description) . But it was always a very good faith, as any Christian faith is. Also, it helps to keep stability as high as possible. No easily accessible CCR, no good exclusive wonders from being Christian, and the numbers on the minor Protestant bonuses are a joke. Personally I switch that to -5% idea cost when applicable, 1% missionary strength if religious, or -1 national unrest if not. And as the Netherland you don't really need a bit of extra trade money, you'll be swimming in it anyway. Nov 20, 2024 · The religion that a nation follows and how tolerant it is of other faiths is an important aspect of gameplay in EUIV. Also that +15 settler growth Protestant perk comes in handy as well. Mar 12, 2015 · Otherwise, Reformed is really, really strong. It's not as insanely powerful now with the missionary restrictions (since a lot of their strength comes from having all Orthodox provinces and having a lot of missionaries and conversion strength) but the bonuses for full Patriarch Authority and the Third Rome features are still top tier all around. Anglican is the weakest cristian religion in the game (and one of the weakest religions overall). The main reasons I can think to go protestant as France is to become leader of the Evangelical Union and Deus Vult your catholic neighbours. Otherwise, Protestant is superior. 5 more if you manage to beat Ottoman to Alexandria. I have read that protestant is Best cuz of HRE And the bonuses. Convert to protestant immidietly in order to get a centre of reformation. Protestant: it’s got nice adaptable bonuses, including a direct boost to settlers and indirect to settler chance (prod efficiency increases settler chance). 5 disc for vast majority of the game timeline), the income booster is more meaningful. 355K subscribers in the eu4 community. GetName] have captured the Holy City of [jihad_target_province. Also, Christians can get an ungodly amount of missionary strength, as a Protestant most of the land will be your religion, the provinces that aren’t can be converted easily That said, I think Catholic bonuses are naturally better than Protestant bonuses, given that they require you to stay at least cordial with the Papal States and their strongest bonus is locked behind random papal elections. I think only games I stayed catholics ones were Austria and Iberians. These bonuses are nice, the others one aren't bad either and I would say maybe in total Hussitism is on par with Catholicism in terms of bonuses. Rest is either terrible or niche. The dev cost, discipline, morale, manpower recovery and production efficiency are very nice bonuses. Protestant all the way. An extra 10% shock damaged received with the -5% and now we're talking. Protestant might be problematic on the other hand if the council of Trent goes wrong for you and you end up somehow isolated and with no good ally options. I prefer to go protestant as sweden: you can take the +2. And for both the extra added bonuses have the upside that they are constantly present. A place to share content, ask questions and/or talk about the grand strategy game… Reformed has a bit better bonuses in what it does (warfare, trade, stability), while Protestant has a much more varied bonus pool and doesn't have to worry about fervor running out at the wrong time. Reformed is probably better if you're focusing hard on trade. However, I hate playing like that because it's boring and the AI is incredibly stupid with regards to the papacy mini-game, so I always prefer Protestant. You just started a war? Get some more morale and discipline instantly. Reformed was never bad because of its bonuses, it was just a lot better to either be Catholic (for the HRE early) or Protestant (for colonizing) (edit : or Orthodox for Deus Vult and the unrest bonuses, of course). Otherwise protestant bonuses tend to be Dec 17, 2016 · This page was last edited on 17 December 2016, at 08:36. Jan 4, 2018 · Try Reformed in your next game. May 12, 2014 · Well, it depends on how many provinces are already Catholic or Protestant. OP is well aware DotF gives bonuses, hence his usage of 'actual bonuses'. Orthodox is the strongest as its mechanics are flexible and provide excellent bonuses which are never not useful. Additional advisor is also nice. You intend to convert a lot. in my opinion there is very little to go for protestant except for memeing or becoming emperor. Protestant is more flexible and can be tailored to specific situations. France will have to fight on my side of the league war. As Brandenburg it is pretty easy to become Emperor because you start out as an elector. Otherwise, go reformed. Protestant is much better in Germany where you can't avoid it and cant get as much development. 2 depends on who im playing. 25). Also its an accepted heretic so you get lower malus with both catholic/protestant. Catholic can net you +1 Stability and +1 Mercantilism. And getting to be papal controller you can declare crusades giving you even more bonuses. Hussite has -10% pwsc which beats any Protestant bonus Reply reply ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox There are 3 main reasons I would stay catholic over protestant. On its own I find that the protestant and reformed have better on it's own modifiers vs Catholic. 1. The cost of converting your provinces to Protestant, the relations loss with Catholic nations (especially as Burgundy with nations like France, Castile, or powerful HRE states like Austria), and the potential loss of Curia Control, crusades, etc To me Protestant is superior unless you want to really blob hard, extra tolerance from reformed is good for this but protestant is better for pretty much everything else. Orthodox gives colony growth, Vajrayana gives Horde Unity, and Norse (lol) gives Galley Combat Power. Trade bonus changed my income from 100 to 104 as Poland. Reformation doesn't hit you since you're in your isles. ; About Europa Universalis 4 Wiki; Mobile view Protestantism allows you to get weaker bonuses, but whenever you want. The religion of a nation will confer specific benefits, enable different mechanics, and affect diplomatic actions as nations of mutually accepted religions have a better chance of reaching agreements with one another. In terms of strength, Catholic bonuses are stronger with higher value modifiers. May be for a change I could try Milan and stay Catholic. Mar 28, 2021 · Ibadi for the +goods produced modifer combined with the Skane market modifier I usally wait +- 20 years after the CoR appear: If there are many protestant/reformed countries I convert, if not, I stay catholic Protestant. You also lose out on the Holy Orders as well by going protestant. Currently in a Spain run around 1600 and with religious ideas and improving relationships with the papal state you can run every curia bonus at the same time while still having leftover points to try to become controller or boost stability up to 3 w/o spending admin points. These are actually pretty good but maybe the beneifts are better if the country you are playing is expanding overseas. Religion. I couldn't dismantle the HRE or take over as a protestant emperor. Jul 29, 2024 · I mean some of the Hussite church aspects are pretty good, especially the culture conversion, deus vult thing, and the 20% manpower bonus, although I still think protestant is better. Sunni is still really good. Seems to be better than Anglican mostly for the easier time becoming emperor of the HRE, and that the Papal bonuses are pretty good for keeping the economy stable through the massive overextension/loans and keeping everyone in Europe from hating you, resulting in smaller coalitions. Had he asked 'hey guys, what bonuses does DotF give?', he wouldn't have received downvotes. I've never played much with it, but I don't see any relevant bonuses on the wiki page. power comes from the Pope, or papal influence to be exact. You could argue the extra money from Reformed would let you run an extra colonist. All the extra papal bonuses you can get from constant conversions can be really powerful. If I play tall I go for protestant. Reformed is probably better than both though. But Pope hates Florence so I always end up being Protestant. That way, you get the most out of the conversion speed bonus. "YOU MORON! CATHOLIC NATIONS DONT GET ANY BONUSES!" And yes you are right, Catholicism only gives +2 to the true faith and -2 for heretics, and those are not bonuses, but the real. Most of the bonuses are "implicit", meaning that you have to do something to get the bonus. paradoxwikis. true. ). +15% improved relations helps burn AE and Anglican only really offers money bonuses and dev cost reduction, which is far more useful for a tall campaign. It's also broader, allowing for overall increased bonuses in all areas, whereas Catholic has higher modifiers in a smaller range of modifier types. For 50 PI (Papal Influence) you can get +15% to national tax, exactly like Protestant nations. Reformed provides larger bonuses, more specific to a certain play style. Both are good. You get better military bonuses as protestant, but this is more for multiplayer games. Protestant is only good if you can’t get cardinals. No PI = No buying all the bonuses = Catholic is useless to me as a religion and on top of that, owning Rome as a Protestant gives +1 missionary and +1 prestige. Want to convert the colony afterward? Missionary strength. Although if you get insanely big you could probably make those permanent too. Council of Trent makes catholicism even more powerful. In terms of direct ducats, Reformed wins out. A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. In a PDXCon talk, Johan said Protestant + Reformed were more focused on bonuses to smaller powers. You can easily have all active bonuses at the same time and still have leftovers. The value of switching to protestant depends mostly on how the reformation performs: Dominant faith in the HRE, number of countries converting (for DotF), the outcome of France in the French There are also occasional curia controller, as you mentioned, and crusade bonuses. The PU on France can be maintained even if you are different religions but there is a negative modifier. Personally I’d switch Protestant and form Prussia. I fought as the Protestant leader against Catholic Austria, and there were no special options in the peace deal, (apart from Revoke Imperial Reform for 100% warscore). The rest was basically on point. If you're large or well-developed, it's a nice option. I have 110k forcelimit in 1540 but Bohemia keeps stealing the lead position from me. Some interesting ones and I don't know if Protestant only gets the one bonus or if it keeps one from Tengri. The last trick is if you can manage to get some strong nearby allies they will kill rebels for you. The papal actions, once you have enough cardinals, and having the pope love you get basically get permanent bonuses of all sorts, morale, diplo rep/diplo annexation, building cost, stability/mercantilism and more that I can’t quite remember, but Catholicism has a lot of bonuses and is very beneficial to playing a wide nation Ibadi gives +10% goods produced, which is a pretty insane bonus in general and does help with trade. One day I tried Reformed to see what it's like. Personally I have played Protestant/Reformed like 75% of my European campaigns mainly due to playing England/Scotland, Florence, Dutch minors and Prussians. Catholic is easily stronger than protestant. And only Protestants can lead the Protestant league and become emperor of they win, the only way to be a Reformed emperor is if the the league war ends with a peace deal that doesn’t use the “religious supremacy” peace deal option which if both the Protestant leader and the Catholic emperor are AI, they will most likely never pass it up Protestant has a nice and broader assortment of bonuses as well as a boost to improved relations. Great for the nations that get bonuses to Papal Influence or Conversion Strength (at least in 1. It's just Feb 20, 2024 · The accursed infidels of [jihad_target_country. The bonuses are pretty amazing, not to mention no unlawful territory. Late reply, but totemist was nerfed, if you look at the wiki currently it actually lists double the bonuses you get now. Protestant has probably got the most variety in bonuses, even if they're not extremely high, it's a very flexible religion so that's why I'd put it in second place tied with Catholic. The main draw of Orthodoxy is the icon system, where you can periodically get some really nice bonuses. 5% idea cost: Pretty pathetic bonus to MP but it's still MP. Catholic Diplomatic Reputation +1 Advisor Pool +1 Protestant Idea Cost -10% Yeah, if you're Curia-controller like 80%+ of the time, the bonuses are usually (although to be fair it's subjective) better than the protestant bonuses. As for Trade, while playing as Poland it boosted my income from 100 to 104. 5% off 400 is 20 mana, thats 140 mana per idea group. Growth, trade, war, diplomatic relations. I used to pick Protestant like you did, for the settler increase aspect, the improve relationships bonus, and the versatility (combat, missionary strength, stability, etc. #3 Protestant bonuses are arguably more useful than Catholic Debatable, most people would tell you that Catholic is superior because even occasional Curia control and influence purchases are much more powerful than Protestantism's static benefits. Dec 28, 2021 · They're some of the worst religions in the game bar none now that Jews and Zoroastrians got moderate buffs. ung lddn rvkask xdnm ldyfodhu cakz zedvx kncetcq bzxbfs zxng